#include <memory>
#include "common.h"
#include "transaction_object.h"

transaction_object_t::transaction_object_t()
{
}

transaction_object_t::~transaction_object_t()
{
}

void* transaction_object_t::operator new(size_t size) throw ()
{
	LOGV("transaction_object_t::operator new(%d)", size);
	return malloc(size);
}

void transaction_object_t::operator delete(void* mem)
{
	LOGV("transaction_object_t::operator delete(%08X)", mem);
	return free(mem);
}
